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Burned or Tanned (2023)
Lead Programmer
Gameplay Programmer
Date
2023
Project Info
Team Size : 4
Time Frame : 1 Week
Engine : Unity
Player controller
I have put all the elements related to the player’s model, including his movements, his animations, as well as his shooting system, directly in the scene of the game. The character model has been carefully integrated, ensuring it fits perfectly into the environment. The movement mechanics have been tuned to provide maximum fluidity, with precise and responsive movements in response to player commands. Animations have been synchronized with these movements to ensure visual consistency. Finally, the shooting system has been fully configured, allowing the player to attack their enemies, while ensuring a smooth transition between different actions and animations in the scene.
Burned or tan is shoot em up where you play a drone whose spot and spray sunscreen the largest number of bathers who try to reach the sea. I mainly worked on the asset integration and the implementation of the gameplay loop.



