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The Protectorate (2023)

Gameplay Progammer

Programmer AI.

Date

2023

Project Info

Team Size : 16
Time Frame : 3 Months
Engine : Unreal Engine 5

Turret Controller

The projectiles and their behaviour have been carefully adjusted to suit the types of turrets used, creating a variety of challenges and situations.
Each turret has its own type of projectile, whether it is quick and direct or continuous fire.
These adjustments allow for a variety of gameplay mechanics and enrich the diversity of clashes throughout the game.

The Protectorate is a tower defense and autobattler type game or you protect your city from a horde of angry monsters. I have worked on the behaviors of AI and their different types of shots.

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